Opt-Out/Opt-In/Opt-Sideways
Mar. 8th, 2024 03:27 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Don't want bolded dialogue in your threads? Don't like it when this happens to your character?

Here's the place to ask for that not to happen! (That's the low-sanity stunning attack known as "Mind Control" in the picture. The name is misleading.)
Individual attacks in detail:
Mind Control: The one in the pic. It does not actually involve much if any mind control in the conventional sense, I don't know why the Don't Starve wiki refers to it as that, but if I call it something else it'll be confusing. In-game, this only affects characters whose Sanity stat is below around 50%, although there are enough sanity drains involved in his boss fight that the other characters from his canon (except Walter, who is immune to most sanity drains because he loves monsters) struggle to stay above the threshold. But, nevertheless, it can be avoided entirely if you keep your spirits high enough. Don't Starve uses a third-person camera so we don't see exactly what the characters see, but scary black goop bubbles out of their heads, they stop responding to movement inputs, and the player has most of the screen obscured by a ring of the Shadow Watchers that appear around campfires at the same level of low sanity. I'm interpreting this as frightening hallucinations or maybe inducing a panic attack or severe overstimulation (or all of the above, if you like).
Bone Cage: He summons a cage of fossil spikes that traps the character where they're currently standing with no room to dodge. If, say, your character has claustrophobia and would find this traumatic all on its own, you can also opt out of that.
In-game both of these last for around 3.5 seconds, so the longest they would last in-universe is around 10 minutes based on the duration of an in-game day, but probably shorter than that because I don't really want to commit to saying that his boss fight takes several hours of in-universe time with under two hours being unusually speedy.

Here's the place to ask for that not to happen! (That's the low-sanity stunning attack known as "Mind Control" in the picture. The name is misleading.)
Individual attacks in detail:
Mind Control: The one in the pic. It does not actually involve much if any mind control in the conventional sense, I don't know why the Don't Starve wiki refers to it as that, but if I call it something else it'll be confusing. In-game, this only affects characters whose Sanity stat is below around 50%, although there are enough sanity drains involved in his boss fight that the other characters from his canon (except Walter, who is immune to most sanity drains because he loves monsters) struggle to stay above the threshold. But, nevertheless, it can be avoided entirely if you keep your spirits high enough. Don't Starve uses a third-person camera so we don't see exactly what the characters see, but scary black goop bubbles out of their heads, they stop responding to movement inputs, and the player has most of the screen obscured by a ring of the Shadow Watchers that appear around campfires at the same level of low sanity. I'm interpreting this as frightening hallucinations or maybe inducing a panic attack or severe overstimulation (or all of the above, if you like).
Bone Cage: He summons a cage of fossil spikes that traps the character where they're currently standing with no room to dodge. If, say, your character has claustrophobia and would find this traumatic all on its own, you can also opt out of that.
In-game both of these last for around 3.5 seconds, so the longest they would last in-universe is around 10 minutes based on the duration of an in-game day, but probably shorter than that because I don't really want to commit to saying that his boss fight takes several hours of in-universe time with under two hours being unusually speedy.
no subject
Date: 2024-03-14 12:00 am (UTC)no subject
Date: 2024-03-15 03:56 pm (UTC)no subject
Date: 2024-03-15 04:13 pm (UTC)This thing blocks the bone cage within a tile and a half, so if you'd like more insurance and she had reason to learn what it was for, the shady merchant could probably sell Ari one.
no subject
Date: 2024-03-15 05:00 pm (UTC)The item is very cool and if they do end up hostile towards each other for some reason it's something I'll look into <3